Last updated: Mon, 21 May 2012 view this page in English | Plain HTML
GObject::freeze_notify
void freeze_notify
Increases the freeze count on object. If the freeze count is non-zero, the
emission of "notify" signals on object is stopped. The signals are queued until
the freeze count is decreased to zero.
This is necessary for accessors that modify multiple properties to prevent
premature notification while the object is still being modified.